slowtospeak wrote:
Also, there is a hidden "experience" variable which shows up more often if you are not using lots of other attributes. If a returner or long snapper has been terrible for a long time, he might show up on the list even if you don't want him to.
Where is JDB's confirmation about this? I know that this was something that (I think) Bryson10 was convinced about, but I've never seen a confirmation of it?
There are "experience" attributes that are not hidden. One is positional experience, and the other is play experience. Positional experience is basically ignorable. Players get it for playing in games at a specific position. Your WRs playing RBs will almost max this out, but never be at 100 because they train/practice with the WRs for instance. But for the most part, it doesn't affect game play.
Play experience does affect how your players play, but is mostly limited to specific situations. The worst is how play experience is treated with QBs. It affects passing accuracy as part of a broader algorithm that determines ball placement. It takes running a play 20 or so plays to stop seeing obvious negatives to applied to your passing game.